Team builder

Tatari Adventure Team Builder

Tatari setup

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Clash of Critters tool guide

Clash of Critters Team Builder: scenarios and use

This team builder adapts the board and roster limit by mode: standard modes use a 5 × 5 board with up to 15 Tataris, Badge Dojo uses 4 rows × 3 columns with up to 6, Horde Solo uses 6 rows × 3 columns with up to 10, and Horde Duo uses 6 × 6 with up to 10 per player.

Who is this team builder for?

New players can plan an early roster; players preparing for bosses, Horde, or element Dojos can save alternate placements; groups can use it to explain frontline, backline, and flex slots.

How do I use the team builder?

Click a Tatari to add it to candidates, or drag it directly onto the board. Candidate avatars can be selected with one click or removed with a double-click, while other stages from the same evolution line stay locked.

How can I make a team note more useful?

Record the mode, team name, and a short note about the stage, counters, evolution stage, or replacements. The tool organizes placement; it does not replace current in-game testing.

FAQ

Clash of Critters FAQ

How many Tataris can a Clash of Critters team contain?

Standard modes support up to 15 and Badge Dojo up to 6; Horde Solo supports 10, while Duo supports 20 total and 10 per player.

Can I field multiple stages of one Tatari evolution line?

Not on a solo team. Horde Duo applies the restriction separately to P1 and P2, so both players may use the same Tatari.

How do I move or remove a Tatari?

On desktop, drag to swap cells or move a fielded Tatari into candidates. On mobile, select a candidate and then a board cell. Double-click a fielded Tatari to bench it or a candidate to remove it.

Does the team builder produce one definitive best team?

No. It is a shareable placement editor; the best team depends on mode, progression, evolution stage, and the current game version.